Wednesday, May 7, 2014

Corruption Game

Corruption was the game I worked on during my sophomore year at DigiPen. I held the roles of physics programmer and game designer. It was a fun game to work on, and at the time I was still in the early stages of learning the in and outs of game engine architecture, so it was quite the experience. Tackling the physics engine from the ground up gave me a lot of insight into how to tackle a problem I was unfamiliar with.

Corruption Game

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