The first demo I did was a collection of post-processing techniques as shown below:
Techniques demonstrated:
- Negative
- Iterative Blur
- Saturation
- Radial Blue
- Edge Detection using the Sobel operator
- Depth of Field
The second demo that I created was a deferred lighting setup shown below:
Techniques demonstrated:
- Deferred Ligthing
- Unfiltered Shadow Mapping
The most recent demo I did in this framework was a combination of SSAO and volumetric light scattering as shown below:
Techniques Demonstrated:
- SSAO
- Volumetric Light Scattering
You can find presentations that I did over these two effects at the following links:
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